Critical Path

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About the author:
Dan Amrich started reviewing videogames professionally in 1993. His work has appeared in Wired, Official Xbox Magazine, PC Gamer, GamePro, GamesRadar, Guitar World, and Time Out New York, among several other national publications. He is also the author of the 2001 book PlayStation 2 for Dummies. Dan currently lives in Los Angeles.

Critical Path
 

How to Review Videogames for a Living

Authored by Dan Amrich
Introduction by Cliff Bleszinski

It's your dream job: Playing video games. Writing about them. Getting paid. It will never happen, right?

Actually, it can. It's definitely not easy to get this dream job-it requires a lot of perseverance, plenty of patience, a certain amount of skill, and a fair amount of luck. But with the right combination of elements, this job can be yours.

Critical Path: How to Review Videogames for a Living will tell you what you need to know and what you need to do to make a run at this career, for real. This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich's own experience as a game journalist for more than 15 years, it's advice that can serve you for your entire career, from press start to game over.


Publication Date:
Feb 15 2012
ISBN/EAN13:
098514372X / 9780985143725
Page Count:
332
Binding Type:
US Trade Paper
Trim Size:
6" x 9"
Language:
English
Color:
Black and White
Related Categories:
Language Arts & Disciplines / Journalism




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