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GURPS Magic

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GURPS Magic
 

Authored by Steve Jackson, S. John Ross, Daniel U. Thibault
Compiled by Michael Suileabhain-Wilson
Edition: 3.4

Now available in softcover, this GURPS Fourth Edition book combines the spells from the Third Edition GURPS Magic and GURPS Grimoire, plus dozens of all-new spells, for the ultimate tome of magic!

Within these pages, crackling with mystic energies, you'll find:

  • The core magic system for GURPS, expanding on the material presented in the Basic Set . . . rules for learning magic, casting spells, enchanting magic items, and more!
  • Complete alchemy rules . . . creating magical elixirs, using them, and even researching new ones . . . with an extensive list of known elixirs and their powers.
  • Alternatives to the core magic system, including complete rules for improvised magic and rune magic. There are also guidelines for the GM who wants to change how magic works in particular worlds in a multi-world campaign.
  • Plus special material from the GURPS Magic Items series and Wizards.

This is a powerful book, indeed. Use it wisely.




Publication Date:
2016-11-28
ISBN/EAN13:
1556348118 / 9781556348112
Page Count:
242
Binding Type:
US Trade Paper
Trim Size:
8.5" x 11"
Language:
English
Color:
Black and White with Bleed
Related Categories:
Games / Role Playing & Fantasy / General




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